I am a programmer, game designer, and tools engineer with a passion for creating innovative gameplay experiences. I believe in gameplay-first design and building teams that bring together diverse skillsets to make exceptional games.
Let's build something better, togetherLead Programmer
An upcoming turn-based-strategy game that takes place in a post-apocolyptic future. As the last surviving human on Earth, lead your robot followers and take back Earth for the Children of Flesh.
In order to create a level-designer-friendly board editor for my upcoming turn based strategy game, I set out to learn editor scripting and tools development.