Lead Programmer
April 2024 - January 2025
Character concept by Eric Jimenez
Iron Testament is a turn-based strategy game that takes place in a post-apocolyptic future. You play as the last human left on Earth after a robot uprising, and leading a fringe sect of life-worshiping robots, you must take back the planet for the Children of Flesh.
Iron Testament will always hold a special place in my heart. Not only because of the game itself, but because I played a large role in it coming to fruition. It was the first major project to be made by Rat Economy, a 19-person game studio that I co-founded with friends from the University of Southern California. Alongside my Programming Lead duties, I helped organize this team and assisted in creating a truly unique, innovative, and community-first approach to game design. I am very proud of what we accomplished, and greatful I could play a part in it.
As a Programming Lead I was responsible for:
As a Tools Programmer I was responsible for:
As a Gameplay Programmer I was responsible for: